Earlier versions and expansions will have the dev.exe replace these files.įile reloading: The Dev.exe supports the reloading of several file types in game. It will no longer override your standard settings file. Update: As of Rebellion version 1.84, the dev.exe has its own set of setting, camera and UI mapping files. ![]() These two features are really the only way to get useful data about crashes, so learn to use them. Also the Dev generates a log of these error messages and tons of other useful info in your AppData debug folder (the log name is displayed on the Dev menu bar). While this is a pain, this will allow the Dev.exe to display any errors it encounter in game right when it encounters them, which is crucial for debugging mods. all return to default, so make a back up of your user/diplomacyuser files so you paste them back into your App Data Settings folder when you are done. Your achievements will be okay but most other information, including hot keys, player name, resolution settings etc. Show Errors and Logging: On starting the Developer.exe for the first time, the game will rewrite your settings file. In addition to the commands that are defined below, the Developer.exe has several built in special features that are always active are a big help with testing mods. Also the dev.exe has its own mod folder in Rebellion, so for testing mods you must start the dev.exe once to create the mod folder, then move any mods you're working with to the newly created dev mod folder. ![]() All the commands should work the same on all versions of Sins, though some features may not be present in all versions.įor Rebellion, the above still holds true, but the install directory is in your steamapp folder. Most features of the Developer are accessed through a special menu that is brought up by pressing. They are updated automatically with the base game via Impulse or Steam. ![]() There is one for each version of Sins you have, and are named Sins of a Solar Empire Dev.exe. The Developer.exe is a modding tool that can be found in your main Sins of a Solar Empire folder along with the regular game.exe. Tested on Diplomacy 1.21/1.31 against normal/hard AI on a 1v1 map. I finished the change galaxy menu today, I'll add the rest as I have time. Since I noticed no one has really mapped out and explained all of the developer.exe's features, I'd thought I'd do it myself.
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